Re: Skill 3
I'm not suggesting that the system doesn't work. My comments in this thread are just about the principles behind skill 3. As for my own game, I've made more progress working with a few weeks working with Stack & Tilt (or some variation of it) than anything else I've ever done since I started playing. I actually think skills 1 and 2 have been very helpful with that, in that they allow me to understand why the S&T mechanics work, so they aren't just arbitrary adjustments. But skill 3 has been of no use to me, and I think I now understand the reasons why.
Check out Design Notes - Golf Physics p1 and scroll down to the section on Jorgensen's study. I think it refutes the idea that added wrist torque is needed to generate power in the golf swing. In fact, his study indicates that negative torque (i.e., the Right Hand Drill approach) probably works better. Hagen just has this bit wrong. That's not to say that thinking about rotating the club face to generate power might not be a helpful mental device for some, to achieve the transfer of angular momentum. The point is that the rotation is not, in fact, what's generating the power. It's merely one of the things that's happening as the power is being generated.
Originally posted by BrianW
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Check out Design Notes - Golf Physics p1 and scroll down to the section on Jorgensen's study. I think it refutes the idea that added wrist torque is needed to generate power in the golf swing. In fact, his study indicates that negative torque (i.e., the Right Hand Drill approach) probably works better. Hagen just has this bit wrong. That's not to say that thinking about rotating the club face to generate power might not be a helpful mental device for some, to achieve the transfer of angular momentum. The point is that the rotation is not, in fact, what's generating the power. It's merely one of the things that's happening as the power is being generated.
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