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lets build a ****py swing

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  • #16
    Re: lets build a ****py swing

    Originally posted by BrianW
    Hey! whats this thread about? I though we just gave our opinions on what the effects would be on the list of causes. Not for people to disagree with them.

    Maybe I have lost the plot
    I thought it was a "follow the thread" thread, where the next poster posts a horrible move in sequence.

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    • #17
      Re: lets build a ****py swing

      Originally posted by Started2k3
      Strong right or strong left hand will cause the clubface to close earlier (hook).
      Weak right or weak left hand will cause the clubface to close later (slice).
      So long as the other hand is "neutral".

      Weak left hand AND a strong right hand will counter each other (fight in your words) and move the point where the clubface closes to closer to the "neutral-neutral" close point.
      I understand what you are saying s2k3, what i am saying is this, unless you neutral each hand out by having them both have the EXACT same percentage of control during the swing, say left hand does 70% of the work for you and right does 30% EVERY time, if there is a swing where the left hand for some reason used 80% then you will be in big trouble and hook it left. So the next swing you try to "balance" it out and not release so much and then the right hand ends up doing 50% of the work and on that shot you dont release and leave it way right. When the hands are closer to even then you will not have to worry about it as much. SHould they be exactly even, not necessarily. but RIght hand strong and left hand weak is not the best combo. players such as daly, and hogan had weaker right hands and stronger left hands

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      • #18
        Re: lets build a ****py swing

        the plot was I post overly strong right hand and someone says the next move and next move only, then someone takes it from there, given the information of the first two posts and list what they think would come next as far as the swing is concerned We dont speculate on what the ball does untill we have enough post to where the swing is built up untill impact.
        so strong right hand would cause a
        low right shoulder,
        would cause and inside take away
        would cause lead forearm rotation
        would cause an overly flat backswing plane
        would cause us to let the right elbow get behind us too much
        would pull the weight too much to the heels,
        would cause lifting up at the end of the back swing
        etc

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        • #19
          Re: lets build a ****py swing

          Originally posted by shootin4par
          I understand what you are saying s2k3, what i am saying is this, unless you neutral each hand out by having them both have the EXACT same percentage of control during the swing, say left hand does 70% of the work for you and right does 30% EVERY time, if there is a swing where the left hand for some reason used 80% then you will be in big trouble and hook it left. So the next swing you try to "balance" it out and not release so much and then the right hand ends up doing 50% of the work and on that shot you dont release and leave it way right. When the hands are closer to even then you will not have to worry about it as much. SHould they be exactly even, not necessarily. but RIght hand strong and left hand weak is not the best combo. players such as daly, and hogan had weaker right hands and stronger left hands
          It may not be the best combo but:

          Strong RH will cause a weak LH to the point to where the hands balance and a straight shot is achieved.

          I think this fits with your concept of the thread, but the problem is that it a shorter path than expected to a conclusion.

          There are millions of different ways to "compensate" in the golf swing some effective some that will only compound the problem. I have had enough of this thread. Thank you for your time.

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          • #20
            Re: lets build a ****py swing

            i dont need to build a cr**py swing
            ive already got one

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