Re: Shortgame IS more important
If "this theory" is what martin is saying then only partially.
My theory (which I think has been stated earlier) is that your most important part of your game IS what needs the most work (or where you are losing the most shots).
If you have a lot of wayward drives (have to chip out of the trees to get back to the fairway, or a lot of lost balls off the tee), then work on your drives until you can get a reasonable number of FIRs and/or "roughs in regulation" and no "woods/trees in regulation".
If you are getting next to zero GIRs, then work on your iron's accuracy and distance control. Get to know exactly how far each iron goes (also with partial shots - I use the clock method - left arm pointing at the 7, 8, 9 & 10 o'clock positions). Figure out what you are doing in your swing to get poor dispersions (combination of ball flight and video should tell you everthing you need to know), and fix the problem.
If you are taking 42 putts in a round, work on putting (want to get under 36). Distance control of the first putt is the most important thing in putting. Know exactly how to hit (repeatedly) 10 footer, 15 footer, 20 footer, etc so that you are left with at the most a 2 ft putt. Within 6-8 ft you should be able to sink it 90% of the time.
If your chips around the green and green side bunker shots don't get you to within 6ft (90% zone), then work on that until you can do it from almost any distance from any lie (rough, sand, sidehill deep rough lie with a 3 club wind blowing in your face (little extreme but you get my point)).
Keeping some statistics will enable you to determine which area of your game needs work.
Drives - FIR, penalties+extra drives (ie lost ball off the tee, so 3 off the tee).
GIR
Putts per round
Putts per GIR
Non drive penalties (approach shot lost or out of bounds, etc)
Gross score.
Little bit of math and you can determine exactly where you are losing (or wasting) strokes.
Originally posted by mariner
My theory (which I think has been stated earlier) is that your most important part of your game IS what needs the most work (or where you are losing the most shots).
If you have a lot of wayward drives (have to chip out of the trees to get back to the fairway, or a lot of lost balls off the tee), then work on your drives until you can get a reasonable number of FIRs and/or "roughs in regulation" and no "woods/trees in regulation".
If you are getting next to zero GIRs, then work on your iron's accuracy and distance control. Get to know exactly how far each iron goes (also with partial shots - I use the clock method - left arm pointing at the 7, 8, 9 & 10 o'clock positions). Figure out what you are doing in your swing to get poor dispersions (combination of ball flight and video should tell you everthing you need to know), and fix the problem.
If you are taking 42 putts in a round, work on putting (want to get under 36). Distance control of the first putt is the most important thing in putting. Know exactly how to hit (repeatedly) 10 footer, 15 footer, 20 footer, etc so that you are left with at the most a 2 ft putt. Within 6-8 ft you should be able to sink it 90% of the time.
If your chips around the green and green side bunker shots don't get you to within 6ft (90% zone), then work on that until you can do it from almost any distance from any lie (rough, sand, sidehill deep rough lie with a 3 club wind blowing in your face (little extreme but you get my point)).
Keeping some statistics will enable you to determine which area of your game needs work.
Drives - FIR, penalties+extra drives (ie lost ball off the tee, so 3 off the tee).
GIR
Putts per round
Putts per GIR
Non drive penalties (approach shot lost or out of bounds, etc)
Gross score.
Little bit of math and you can determine exactly where you are losing (or wasting) strokes.
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